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Alexandre Atangana · 2026 · tembak-menembak · game

A really hard immersive sim set in a dystopian and nihilistic world. To complete each level, start with a plan by choosing weapons, paths and abilities. Die. Find a better plan. Die again. Repeat until you finish the level. Then replay the levels to find new creative ways to beat them.

di 3 passport

developer

Alexandre Atangana

publisher

Alexandre Atangana

tersedia di

steam

informasi

genre

tembak-menembak, indie

engine

Unreal Engine 5

mode

Single player

perspektif

First person