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Double Dragon
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Double Dragon

Technos Japan, Arc System Works · 1988 · Fighting · game

The NES version of Double Dragon takes a wide range of liberties with the interpretation. The entire graphical style is more in line with Technōs’ Kunio-kun series, with characters that go for exaggerated expression rather than gritty realism. The biggest change, however, was reserved for the moveset. You start the game with only the punch, kick and headbutt available – all the other moves are obtained via an RPG-lite style experience system. Hitting enemies is now rewarded with a certain amount of experience points depending on the attack, and each time the counter goes above 999, you’re awarded an additional heart, which extends the range of possible actions. Two hearts add the uppercut and roundhouse kick combo finishers, and with three Billy can perform the jump kick maneuver. The fourth heart unlocks access to grappling moves.

in 1 passport

developer

Technos Japan, Arc System Works

publisher

Technos Japan, Arc System Works

trailers

information

genres

Fighting, Hack and slash/Beat 'em up, Arcade

modes

Single player, Multiplayer

perspective

Side view

franchise

Double Dragon