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E.V.O.: Search for Eden
E.V.O.: Search for Eden backdrop 2
E.V.O.: Search for Eden backdrop 3
E.V.O.: Search for Eden backdrop 4
E.V.O.: Search for Eden backdrop 5
E.V.O.: Search for Eden backdrop 6

E.V.O.: Search for Eden

Almanic · 1992 · plateforme · jeu

The storyline of E.V.O.: Search for Eden follows the same patterns as modern Evolution theories. The players first controls a prehistoric sea organism, and fights to gain evolution points with which he can improve his fish's body parts and upgrade his attack/defense abilities. The gameplay is not completely linear, which means that certain choices of paths and stages will affect the player's success. The game is composed of a series of stages, in which the sea organism slowly evolves into an amphibian, and later a land-only creature. The physical changes are fairly scientifically accurate which gives the game a semi-educational purpose as well.

dans 1 passport

développeur

Almanic

éditeur

Enix America Corporation, Gameplan21, Enix

bandes-annonces

informations

genres

plateforme, rpg, hack and slash

modes

Single player

perspective

Side view

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